This is a personal project I've worked on in my off time in the past few weeks, inspired by the Avengers game.
TimeSpan: 2 weeks High Res - 1 week retopology and texturing.
I wanted to do a Realtime Optimized version of a realistic, classic Captain America. I've decided to stray from the Live-Action version and found inspiration in the comics and wanted to do my own take on the character and still retain some of the classic landmarks like how Alex Ross captured them.
Used Maya and zBrush for sculpt and retopology. Advanced Skeleton 5 for Rigging. Substance Painter for texturing. Repurposed existing textures from 3D scans for the face.
Turntable Video
Showcase Video